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The new Adventures of Figaro Pho

Some images from my time at Vishus Productions. I provided models, textures and shaders for a variety of assets like sets characters and props. We were using Arnold for the rendering.

I provided the model, texture and shader for the character on the left as well as the shaders for the other two characters. Rendered in Arnold

I provided the model, texture and shader for the character on the left as well as the shaders for the other two characters. Rendered in Arnold

I provided model, texture and shaders for Prudence. Rendered in Arnold

I provided model, texture and shaders for Prudence. Rendered in Arnold

Wireframes for Prudence

Wireframes for Prudence

I provided model, texture and shaders for Ronald. Rendered in Arnold

I provided model, texture and shaders for Ronald. Rendered in Arnold

Wireframes for Ronald

Wireframes for Ronald

I provided model, texture and shaders for Prudence (the character). Rendered in Arnold

I provided model, texture and shaders for Prudence (the character). Rendered in Arnold

I provided Textures and shaders for the toilet block and dog, shaders only for Figaro (the character). Rendered in Arnold

I provided Textures and shaders for the toilet block and dog, shaders only for Figaro (the character). Rendered in Arnold

I provided model, texture and shaders for Prudence. Rendered in Arnold

I provided model, texture and shaders for Prudence. Rendered in Arnold

I provided the model and normal maps of the cheese character. Rendered in Arnold

I provided the model and normal maps of the cheese character. Rendered in Arnold

Cheese character wireframe

Cheese character wireframe

Cheese character model

Cheese character model

Hero arm chair for Figaro. Models, textures and shaders by me.

Hero arm chair for Figaro. Models, textures and shaders by me.

Created the outfit change for Figaro dressed like a girl, mop hair and all. Rendered in Arnold. The hair was mostly a displacement map besides a few strands for animation.

Created the outfit change for Figaro dressed like a girl, mop hair and all. Rendered in Arnold. The hair was mostly a displacement map besides a few strands for animation.

Zbrush model on figaros hair. Hair was done using IMM brush.

Zbrush model on figaros hair. Hair was done using IMM brush.

I provided the model, shader and texture for the cupcake. Rendered in Arnold

I provided the model, shader and texture for the cupcake. Rendered in Arnold

I provided the character shaders and some texture tweaks from the previous season. Rendered in Arnold

I provided the character shaders and some texture tweaks from the previous season. Rendered in Arnold

I provided the model and normal maps of the band-aid character. Rendered in Arnold

I provided the model and normal maps of the band-aid character. Rendered in Arnold

I provided the model and normal maps of the band-aid character. Rendered in Arnold

I provided the model and normal maps of the band-aid character. Rendered in Arnold